Applied research / University of Patras

VR / AR work I led and built.

Interactive research projects spanning VR training, art exploration, health simulation, and brain-computer interfaces. Select a project to watch its demo.

ArtScape virtual reality art exploration preview

IEEE VR 2022 / 3DUI

ArtScape

Gamified virtual-reality art exploration: an escape-room experience where paintings become interactive worlds.

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Dr.supER virtual reality medical simulation preview

IEEE VR 2021 / 3DUI finals

Dr.supER

A gamified VR simulation for intubation and ventilator troubleshooting in a high-pressure emergency-room setting.

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VR schizophrenia simulation preview

Immersive health simulation

VR Schizophrenia Simulation

An immersive simulation designed to make an otherwise difficult-to-explain experience more tangible.

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IEEE BIBE 2019 BR41N.IO Hackathon project preview

IEEE BIBE 2019 / BR41N.IO

BR41N.IO Hackathon

A hands-on brain-computer-interface hackathon project developed with the VVR Group.

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